2023-24 Catalog

Computer Science and Engineering

The Department of Computer Science and Engineering (CSE) offers undergraduate and graduate programs of study in Computer Science , Computer Science and Business, and Data Science, along with research opportunities in these fields. Computer science, the core of includes the study of computer algorithms, software systems, and the effective use of computers to solve real-world problems and develop new applications. Lehigh’s majors prepare students for a wide range of professions in the technology industry, a well as in other sectors that rely on computer systems and technology.  According the to the U.S. Bureau of Labor and Statistics (2023), “employment of computer and information research scientists is projected to grow 21 percent from 2021 to 2031, much faster than the average for all occupations”. More discussion on the  potential of computer science -related careers, as well as the most up to date course offerings and department faculty can be found on our departmental web site, engineering.lehigh.edu/cse.

At the undergraduate level, Lehigh University offers a Bachelor of Science degree in Computer Science from the P. C. Rossin College of Engineering and Applied Science; the Bachelor of Science degree in Computer Science, and the Bachelor of Arts degree with a major in Computer Science, from the College of Arts and Sciences; and a Bachelor of Science in Computer Science and Business, jointly supported by the P.C. Rossin College of Engineering and Applied Science and the College of Business. A minor in Computer Science is available, except to students majoring in Computer Engineering, Computer Science or Computer Science and Business.  A minor in Data Science is available to undergraduates in any major. Graduate study in the department leads to the degrees of Master of Science and Doctor of Philosophy (Ph.D.) in Computer Science.  The CSE department also partners with the College of Business to offer the Bachelor of Science degree in Integrated Business and Engineering and the Masters of Business and Engineering (MB&E) program. 

The undergraduate programs emphasize the fundamental aspects of their respective areas, with extensive hands-on experiences for the students. Electives permit students to tailor their programs according to their interests and goals, whether they be in preparation for graduate study or careers in industry. Students have the opportunity to synthesize and apply their knowledge in a capstone project. Students are encouraged to become involved in the many research projects within the department- and may use independent study courses and their capstone project as a way to participate while receiving course credit.

The graduate programs enable students to deepen their professional knowledge, understanding, and capability within their sub-specialties. Each graduate student develops a program of study in consultation with his or her graduate advisor. Key thrust areas in the department include:

Computer Systems Engineering: computer architecture, sensor networks, robotics, mobile and wearable computing, and networking.

Software Systems Engineering: software architectures, parallel and distributed computing, object-oriented software, middleware, Web-based systems and networked software systems.

Information Systems Engineering: database, data mining, bioinformatics, computer graphics, optimization, multimedia systems, expert systems, artificial intelligence, and computer vision.

The department maintains several computer laboratories to support student learning and collaboration. The department has research laboratories in robotics, networking, image processing, artificial intelligence, parallel computing, security, and web mining. These laboratories and their associated research activities are described more completely in the departmental web site, engineering.lehigh.edu/cse. While these laboratories are research-oriented, they are also used for undergraduate projects.

Computer laboratory usage is an essential part of the student’s education. Primary CSE department resources include a network of more than 60 workstations, file and general servers, and GPU computer servers primarily running the Linux operating system. These systems provide an array of software tools for students and researchers including programming languages (C, C++, Java, Python, Rust, Go, Perl, Ruby, Matlab, etc.), software development tools, software and hardware simulators, and computer-aided design packages. The teaching labs provide workstations that are specifically designed for flexibility in running different operating systems and environments.  The systems also offer a controlled software footprint that allows course materials to be crafted with exacting specifications of the environment offering rich and immersive experiences for students. Students will learn about networking and network security, operating systems, high-performance computing, parallel processing, and system administration.

The CSE department’s computers are connected via gigabit Ethernet to the university’s backbone network. The university is connected through multiple high-capacity connections to the Internet as well as a connection to Internet2. The department embraces the ‘Bring Your Own Device’ movement  In addition to departmental resources, the university provides campus-wide wireless network access, public sites containing hundreds of PCs and Macs, multiple large-capacity computer servers, and classrooms equipped with advanced technology that fosters collaborative learning.

UNDERGRADUATE PROGRAMS IN COMPUTER SCIENCE ARE AVAILABLE IN BOTH THE COLLEGE OF ENGINEERING AND THE COLLEGE OF ARTS AND SCIENCES. PLEASE SEE BELOW FOR MORE INFORMATION.


Undergraduate Programs

Mission Statement for the Computer Science and Engineering Programs

The mission of the Computer Science and Computer Science and Business programs is to prepare computer scientists to meet the challenges of the future; to promote a sense of scholarship, leadership and service among our graduates; to instill in the students the desire to create, develop, and disseminate new knowledge; and to provide international leadership to the Computer Science, Computer Engineering, and Business professions.

Program Educational Objectives in Computer Science

Graduates of the Bachelor of Science in Computer Science Programs will:

  • Apply their education in Computer Science to the analysis and solution of scientific, business, and industrial problems.
  • Account for ethical and social issues when solving scientific, business, and industrial problems.
  • Function effectively in a collaborative team and effectively communicate with members of the team.
  • Engage in continued education in their field of expertise.
  • Attain positions of expertise in their chosen field.

Student Outcomes

  1. Analyze a complex computing problem and to apply principles of computing and other relevant disciplines to identify solutions.  
  2. Design, implement, and evaluate a computing-based solution to meet a given set of computing requirements in the context of the program’s discipline.
  3. Communicate effectively in a variety of professional contexts.
  4. Recognize professional responsibilities and make informed judgments in computing practice based on legal and ethical principles.
  5. Function effectively as a member or leader of a team engaged in activities appropriate to the program’s discipline.
  6. Apply computer science theory and software development fundamentals to produce computing-based solutions. [CS]

Bachelor of Science in Computer Science and Business

See catalog entry for Computer Science and Business.

Bachelor of Science in Computer Science

Bachelor of Science in Computer Science degree programs are available to students through either the College of Arts and Sciences or the P. C. Rossin College of Engineering and Applied Science. Both programs are accredited by the Computing Accreditation Commission of ABET. The two programs are identical in the fundamental requirements in Mathematics and Computer Science, and the programs are appropriate for entry into technical or management positions. They are also appropriate for continued graduate study; students considering graduate study are strongly encouraged to consider taking part in a research project during their junior year. The two BS programs differ in their non-Computer Science content: The students must fulfill the distribution requirements of the respective college.

The required courses for the degrees contain the fundamentals of discrete mathematics, structured programming, algorithms, computer architecture, compiler design, operating systems, and programming languages. A strong foundation in mathematics is required. Because many courses are frequently offered, there are many sequences in which courses may be taken to satisfy the requirements. Below are the requirements for the B.S. degrees. See engineering.lehigh.edu/cse for links to sample sequences and for a list of all CSE courses, their prerequisites, and when they are offered.

P. C. Rossin College of Engineering and Applied Science

Bachelor of Science in Computer Science

Total required credit hours: 130

Required Computer Science courses
CSE 003
CSE 004
Introduction to Programming, Part A
and Introduction to Programming, Part B
4
or CSE 007 Introduction to Programming
CSE 017Programming and Data Structures3
CSE 109Systems Software4
CSE 202Computer Organization and Architecture3
CSE 216Software Engineering3
CSE 262Programming Languages3
CSE 140Foundations of Discrete Structures and Algorithms3
CSE 280Capstone Project I3
CSE 281Capstone Project II2
CSE 303Operating System Design3
CSE 340Design and Analysis of Algorithms3
Required Math and Science courses
CHM 030Introduction to Chemical Principles4
ENGR 010Applied Engineering Computer Methods2
ENGR 005Introduction to Engineering Practice2
MATH 021Calculus I4
MATH 022Calculus II4
MATH 023Calculus III4
MATH 205Linear Methods3
MATH 231Probability and Statistics3
PHY 011
PHY 012
Introductory Physics I
and Introductory Physics Laboratory I
5
PHY 021
PHY 022
Introductory Physics II
and Introductory Physics Laboratory II
5
Required approved electives 1
Technical electives: Any CSE course of 200-level or above unless explicitly excluded by the department15
Science and technology courses, chosen by the student with the approval of the student’s advisor6
Humanities and Social Science (HSS) requirements
ENGL 001Critical Reading and Composition3
ENGL 002Research and Argument3
ECO 001Principles of Economics4
CSE 252Computers, the Internet, and Society3
HSS courses that satisfy the Engineering College “breadth and depth” requirements17
Electives
Free Electives9
Total Credits130
1

The department highly recommends that students give focus to their approved electives by following one of the tracks listed in the department website at www.cse.lehigh.edu/TRACKS

College of Arts and Sciences

Bachelor of Science in Computer Science

See the distribution requirements of the College of Arts and Sciences.

Required Computer Science courses
CSE 003
CSE 004
Introduction to Programming, Part A
and Introduction to Programming, Part B
4
or CSE 007 Introduction to Programming
CSE 017Programming and Data Structures3
CSE 109Systems Software4
CSE 202Computer Organization and Architecture3
CSE 216Software Engineering3
CSE 262Programming Languages3
CSE 140Foundations of Discrete Structures and Algorithms3
CSE 280Capstone Project I3
CSE 281Capstone Project II3
CSE 303Operating System Design3
CSE 340Design and Analysis of Algorithms3
Required Math and Science courses
MATH 021Calculus I4
MATH 022Calculus II4
MATH 023Calculus III4
MATH 205Linear Methods3
MATH 231Probability and Statistics3
Natural science course 112
Required approved electives 2
Technical electives: Any CSE course of 200-level or above unless explicitly excluded by the department15
Science and technology courses, chosen by the student with the approval of the student’s advisor6
Humanities and Social Science (HSS) requirements
ENGL 001Critical Reading and Composition3
ENGL 002Research and Argument3
CSE 252Computers, the Internet, and Society3
HSS courses that satisfy the Arts and Sciences College distribution requirements21
Electives
Free Electives11
Total Credits127
1

Twelve credit hours of natural science, such that one course has an attached laboratory and such that two courses are in a laboratory science with the first course a prerequisite to the second course.

2

The department highly recommends that students give focus to their approved electives by following one of the tracks listed in the department website at www.cse.lehigh.edu/TRACKS.

College of Arts and Sciences

Bachelor of Arts in Computer Science

This program of 120 credit hours is intended for students who desire a strong liberal arts program with a concentration in computer science. The program contains the fundamentals of computer science, including algorithms, structured programming, data structures, programming languages, and software engineering.

The requirements of the major are listed below. For a suggested sequence of courses to satisfy this major and for a list of all CSE courses, their prerequisites, and when they are offered, see www.cse.lehigh.edu/COURSES. The distribution requirements of the College of Arts and Sciences appear in the College section of the catalog.

Total required credit hours: 120

Required Computer Science courses
CSE 003
CSE 004
Introduction to Programming, Part A
and Introduction to Programming, Part B
4
or CSE 007 Introduction to Programming
CSE 017Programming and Data Structures3
CSE 109Systems Software4
CSE 216Software Engineering3
CSE 262Programming Languages3
CSE 140Foundations of Discrete Structures and Algorithms3
CSE 340Design and Analysis of Algorithms3
Required Math and Science courses
MATH 021Calculus I4
MATH 022Calculus II4
MATH 043Survey of Linear Algebra3
or MATH 205 Linear Methods
or MATH 242 Linear Algebra
Technical electives: Any CSE course of 200-level or above except CSE 252 and any other course explicitly excluded by the department 112
Total Credits46
1

The department highly recommends that students give focus to their approved electives by following one of the tracks listed in the department website at www.cse.lehigh.edu/TRACKS

Minor in Computer Science

The minor in computer science provides a basic familiarity with software development and programming, computer organization, and essential elements of computer science. This minor is not available to students majoring in Computer Engineering, Computer Science and Computer Science and Business. The minor requires 16 credit hours, consisting of the following:

CSE 003
CSE 004
Introduction to Programming, Part A
and Introduction to Programming, Part B
4
or CSE 007 Introduction to Programming
CSE 017Programming and Data Structures3
CSE courses at the 100 level or higher (not including CSE 252)3
CSE courses at the 200 level or higher (not including CSE 252)6
Total Credits16

Minor in Data Science

Virtually every discipline collects data to gain a deeper understanding of their discipline and to make better decisions. The technical challenges associated with collecting, storing, processing, communicating, visualizing, analyzing, and interpreting the huge quantities of data that have become available today are far from trivial. The courses of the minor in Data Science help prepare students to develop computational solutions to analyze data and provide insights of value.  

The minor is open to undergraduates from all colleges, and requires a minimum of 16 credit hours, consisting of the following:

Three required courses (10-11 credits)

CSE 160Introduction to Data Science3
CSE 017Programming and Data Structures3-4
Systems Software
MATH 312Statistical Computing and Applications4
Total Credits10-11
 

One approved applied data mining / analytics course at the 200/300 level (3 credits)

CSE 326Fundamentals of Machine Learning3
CSE 347Data Mining3
ISE 364Introduction to Machine Learning3
ISE 367Mining of Large Datasets3
MKT 325Consumer Insights through Data Analysis3
MKT 326Marketing Analytics in a Digital Space3
BIS 3483
ECO 247Sabermetrics3
ECO 325Consumer Insights through Data Analysis3
ECO 360Time Series Analysis3
The director may approve additional applied data mining / analytics courses.
 

One or more approved electives related to data science including, but not limited to an additional applied data mining/analytics course from above, or the following (3-4 credits)

CSE 241Database Systems and Applications3
CSE 341Database Systems, Algorithms, and Applications3
CSE 327Artificial Intelligence Theory and Practice3
CSE 337Reinforcement Learning3
CSE 345WWW Search Engines3
CSE 375Principles of Practice of Parallel Computing3
ISE 111Engineering Probability3
ISE 121Applied Engineering Statistics3
ISE 224Information Systems Analysis and Design3
MATH 043Survey of Linear Algebra3
MATH 205Linear Methods3
MATH 242Linear Algebra3-4
STAT 342Applied Linear Algebra3
MATH 309Probability with Applications and Simulations3
MATH 334Mathematical Statistics3,4
PSYC 1104
PSYC 2104
BIS 324Business Data Management3
ECO 2453
ECO 357Econometrics3
ECO 367Applied Microeconometrics3
The program director may approve additional data science-related electives.
 

Many of the courses that apply to the minor have prerequisites.  These prerequisites do not count toward the minor, and students attempting to complete the minor are not recused from these prerequisites.

P. C. Rossin College of Engineering and Applied Science

Graduate Programs

Note: For information about graduate degrees in Computer Engineering, see the catalog entry for Computer Engineering.

Graduate programs of study provide a balance between formal classroom instruction and research and are tailored to the individual student’s professional goals. The programs appeal to individuals with backgrounds in Computer or Information Science, in Computer Engineering, in Electrical Engineering, in Mathematics, or in the Physical Sciences. Research is an essential part of the graduate program.

The Master of Science degree requires the completion of 30 credit hours of work and may include a three credit hour thesis. A program of study must be submitted in compliance with the graduate school regulations. An oral presentation of the thesis is required.

The Master of Engineering degree requires the completion of 30 credit hours of work, which includes design-oriented courses and an engineering project. A program of study must be submitted in compliance with the college rules. An oral presentation of the program is required.

The Ph.D. degree in computer science requires the completion of 42 credit hours of work (including the dissertation) beyond the master's degree (48 hours if the master's degree is not from Lehigh), the passing of departmental qualifying qualifying examination, the passing of a general examination in the candidate's area of specialization, and the writing and defense of a dissertation. Competence in a foreign language is not required.

The CSE department has a "Core" curriculum requirement for graduate students in each of the degree programs: CSE 406 Research Methods, CSE 411 Advanced Programming Techniques, and CSE 440 Advanced Algorithms. These core courses ensure that all students pursuing graduate studies in the department obtain fundamental skills necessary to conduct computer science research. The three core courses must be completed during the first year.

In addition to the three required core courses, Computer Science PhD students must also satisfy a "Breadth" requirement, which involves taking at least one (1) graduate course at the 400-level in at least three (3) of the following breadth areas: Artificial Intelligence and Data Science; Robotics and Computer Vision; Systems, Hardware and Networking; and/or Interdisciplinary Applications. Completing these breadth courses helps familiarize students with advanced topics in a range of different subdomains across computer science. This breadth will help students to collaborate with others who specialize in a different area than their own.

Breadth courses appropriate to the student's educational objectives should be selected in consultation with the student's advisor. Independent study courses (i.e., CSE 492) do not count towards the breadth requirement. Special topic or experimental courses (i.e., CSE 450, CSE 498) may count toward the breadth requirement if approved in advance. Similarly, courses from outside the CSE department may count toward the breadth requirement if approved in advance.

Courses from other universities or undergraduate studies may be used to satisfy these requirements, by petition, at the discretion of the department faculty. Additional graduate program information may be obtained from the department’s graduate coordinator.

Courses

CSE 003 Introduction to Programming, Part A 2 Credits

Covers the same material as the first half of CSE 007. No prior programming experience needed. Cannot be taken by students who have completed CSE 007.

CSE 004 Introduction to Programming, Part B 2 Credits

Covers the same material as the second half of CSE 007. Cannot be taken by students who have completed CSE 007.
Prerequisites: CSE 003

CSE 007 Introduction to Programming 0,4 Credits

Problem-solving using the Java programming language. Data types, control flow, methods, arrays, objects, inheritance, breadth of computing. Includes recitation. If credit is given for CSE 007 then no credit will be given for CSE 003 nor CSE 004.

CSE 012 Survey of Computer Science 3 Credits

Fundamental concepts of computing and "computational thinking": problem analysis, abstraction, algorithms, digital representation of information, and networks. Applications of computing and communication that have changed the world. Impact of computing on society. Concepts of software development using a scripting language such as Python, Perl, or Ruby. Not available to students who have taken CSE 015 or CSE 001.

CSE 017 Programming and Data Structures 0,3 Credits

Algorithmic design and implementation in a high level, object oriented language, such as Java. Classes, subclasses, recursion, searching, sorting, linked lists, trees, stacks, queues.
Prerequisites: CSE 004 or CSE 007 or (CSE 002 and (CSE 001 or CSE 012 or ENGR 010), )
Can be taken Concurrently: CSE 001, CSE 012, ENGR 010

CSE 042 (EMC 042) Game Design 3 Credits

Modern topics in game design: Finite State Machines, iterative design process, systems and interactivity, designing rules for digital games, emergence in games, games as Schemas of Uncertainty, games as Information Theory Schemas, games as Information Systems, games as Cybernetic Systems. The course does not count as a technical elective for majors in Computer Science, Computer Science and Business, or Computer Engineering.

CSE 109 Systems Software 0,4 Credits

Advanced programming and data structures, including dynamic structures, memory allocation, data organization, symbol tables, hash tables, B-trees, data files. Object-oriented design and implementation of simple assemblers, loaders, interpreters, compilers, and translators. Practical methods for implementing medium-scale programs.
Prerequisites: CSE 017

CSE 127 (COGS 127) Survey of Artificial Intelligence 3 Credits

An introduction to artificial intelligence (AI) intended for non-majors. AI concepts, systems, and history. Credit will not be given for both CSE/COGS 127 and CSE/COGS 327.
Prerequisites: CSE 002 or CSE 004 or CSE 007

CSE 140 Foundations of Discrete Structures and Algorithms 0,3 Credits

Basic representations used in algorithms: propositional and predicate logic, set operations and functions, relations and their representations, matrices and their representations, graphs and their representations, trees and their representations. Basic formalizations for proving algorithm correctness: logical consequences, induction, structural induction. Basic formalizations for algorithm analysis: counting, pigeonhole principle, permutations.
Prerequisites: (MATH 021 or MATH 031 or MATH 051 or MATH 076) and CSE 017
Can be taken Concurrently: CSE 017

CSE 160 Introduction to Data Science 0,3 Credits

Data Science is a fast-growing interdisciplinary field, focusing on the computational analysis of data to extract knowledge and insight. Collection, preparation, analysis, modeling, and visualization of data, covering both conceptual and practical issues. Examples from diverse fields and hands-on use of statistical and data manipulation software.
Prerequisites: CSE 004 or CSE 007 or CSE 012 or BIS 335

CSE 190 Special Topics 1-3 Credits

Supervised reading and research. Consent of department required.

CSE 202 Computer Organization and Architecture 3 Credits

Interaction between low-level computer architectural properties and high-level program behaviors: instruction set design; digital logic and assembly language; processor organization; the memory hierarchy; multicore and GPU architectures; and processor interrupt/exception models. Credit will not be given for both CSE 201 and CSE 202.
Prerequisites: CSE 017 or CSE 018

CSE 216 Software Engineering 0,3 Credits

The software lifecycle; lifecycle models; software planning; testing; specification methods; maintenance. Emphasis on team work and large-scale software systems, including oral presentations and written reports.
Prerequisites: CSE 017

CSE 241 Database Systems and Applications 0,3 Credits

Design of large databases: Integration of databases and applications using SQL and JDBC; transaction processing; performance tuning; data mining and data warehouses. Not available to students who have credit for CSE 341 or ISE 224.
Prerequisites: CSE 017

CSE 242 Blockchain Algorithms and Systems 3 Credits

Blockchain system concepts, data structures, and algorithms. Cryptographic algorithms for blockchain security. Distributed consensus algorithms for decentralized control in both a public and permissioned blockchain setting. Smart contracts. Cross-chain transactions. Blockchain databases and enterprise blockchains.
Prerequisites: CSE 109 or CSE 241 or CSE 341
Can be taken Concurrently: CSE 109

CSE 252 (EMC 252) Computers, the Internet, and Society 3 Credits

An interactive exploration of the current and future role of computers, the Internet, and related technologies in changing the standard of living, work environments, society and its ethical values. Privacy, security, depersonalization, responsibility, and professional ethics; the role of computer and Internet technologies in changing education, business modalities, collaboration mechanisms, and everyday life.

CSE 260 Foundations of Robotics 3 Credits

This course introduces students to the field of robotics, covering foundational mathematics and physics as well as important algorithms and tools. Topics include simulation, kinematics, control, machine learning, and probabilistic inference. The mathematical basis of each area will be covered, followed by practical application to common robotics tasks. This course is designed to be taught remotely using simulated robot platforms and sensors.
Prerequisites: CSE 140

CSE 261 (MATH 261) Discrete Structures 3 Credits

Topics in discrete structures chosen for their applicability to computer science and engineering. Sets, propositions, induction, recursion; combinatorics; binary relations and functions; ordering, lattices and Boolean algebra; graphs and trees; groups and homomorphisms. Various applications.
Prerequisites: (MATH 021 or MATH 031 or MATH 051 or MATH 076)
Attribute/Distribution: MA

CSE 262 Programming Languages 0,3 Credits

Use, structure and implementation of several programming languages.
Prerequisites: CSE 017

CSE 264 Web Systems Programming 3 Credits

Practical experience in designing and implementing modern Web applications. Concepts, tools, and techniques, including: HTTP, HTML, CSS, DOM, JavaScript, Ajax, PHP, graphic design principles, mobile web development. Not available to students who have credit for IE 275.
Prerequisites: CSE 017
Attribute/Distribution: ND

CSE 265 System and Network Administration 3 Credits

Overview of systems and network administration in a networked UNIX-like environment. System installation, configuration, administration, and maintenance; security principles; ethics; network, host, and user management; standard services such as electronic mail, DNS, and WWW; file systems; backups and disaster recovery planning; troubleshooting and support services; automation, scripting; infrastructure planning.
Prerequisites: CSE 017

CSE 271 Programming in Linux and Windows Operating Systems 3 Credits

Students learn Linux and Windows operating system fundamentals, including features, history, organization, process management, and file systems. Tools commonly available with these operating systems, such as those for program development, text processing, scheduling jobs, and communications, are also explored. Emphasis is placed on learning the BASh and PowerShell scripting languages, and students should expect to work on a variety of small programming assignments.
Prerequisites: CSE 017

CSE 280 Capstone Project I 3 Credits

First of a two semester capstone course sequence that involves the design, implementation, and evaluation of a computer science software project. Conducted by small student teams working from project definition to final documentation. Each student team has a CSE faculty member serving as its advisor. The first semester emphasis is on project definition, planning and implementation. Communication skills such as technical writing, oral presentations, and use of visual aids are also emphasized. Project work is supplemented by weekly seminars.
Prerequisites: CSE 216
Can be taken Concurrently: CSE 216

CSE 281 Capstone Project II 0,3 Credits

Second of a two semester capstone course sequence that involves the design, implementation, and evaluation of a computer science software project; conducted by small student teams working from project definition to final documentation; each student team has a CSE faculty member serving as its advisor; The second semester emphasis is on project implementation, verification & validation, and documentation requirements. It culminates in a public presentation and live demonstration to external judges as well as CSE faculty and students.
Prerequisites: CSE 280
Attribute/Distribution: ND

CSE 300 Apprentice Teaching 1-4 Credits

CSE 302 Compiler Design 3 Credits

Principles of artificial language description and design. Sentence parsing techniques, including operator precedence, bounded-context, and syntax-directed recognizer schemes. The semantic problem as it relates to interpreters and compilers. Dynamic storage allocation, table grammars, code optimization, compiler-writing languages.
Prerequisites: (CSE 109)

CSE 303 Operating System Design 3 Credits

Process and thread programming models, management, and scheduling. Resource sharing and deadlocks. Memory management, including virtual memory and page replacement strategies. I/O issues in the operating system. File system implementation. Multiprocessing. Computer security as it impacts the operating system.
Prerequisites: ECE 201 or (CSE 201 or CSE 202) and CSE 109

CSE 307 (BIOE 307) Structural Bioinformatics 3 Credits

Computational techniques and principles of structural biology used to examine molecular structure, function, and evolution. Topics include: protein structure alignment and prediction; molecular surface analysis; statistical modeling; QSAR; computational drug design; influences on binding specificity; protein-ligand, -protein, and -DNA interactions; molecular simulation, electrostatics. Tutorials on UNIX systems and research software support an interdisciplinary collaborative project in computational structural biology. Credit will not be given for both CSE 307 and CSE 407. Must have junior standing or higher.
Prerequisites: BIOS 120 or CSE 109 or CHM 113 or MATH 231

CSE 308 (BIOE 308) Bioinformatics: Issues and Algorithms 3 Credits

Computational problems and their associated algorithms arising from the creation, analysis, and management of bioinformatics data. Genetic sequence comparison and alignment, physical mapping, genome sequencing and assembly, clustering of DNA microarray results in gene expression studies, computation of genomic rearrangements and evolutionary trees. Credit will not be given for both CSE 308 (BIOE 308) and CSE 408 (BIOE 408). No prior background in biology is assumed.
Prerequisites: CSE 017

CSE 313 Computer Graphics 3 Credits

Computer graphics for animation, visualization, and production of special effects: displays, methods of interaction, images, image processing, color, transformations, modeling (primitives, hierarchies, polygon meshes, curves and surfaces, procedural), animation (keyframing, dynamic simulation), rendering and realism (shading, texturing, shadows, visibility, ray tracing), and programmable graphics hardware.
Prerequisites: CSE 109 and (MATH 043 or MATH 205 or MATH 242)

CSE 318 Introduction to the Theory of Computation 3 Credits

Provides a deep understanding of computation, its capabilities and its limitations. The course uses discrete formal methods to (1) formulate precise definitions of three kinds of finite-state machines (finite automata, pushdown automata, and Turing machines); (2) prove properties of these machines by studying their expressiveness (i.e., the kinds of problems that can be solved with these machines), and (3) study computational problems that cannot be solved with algorithms.
Prerequisites: CSE 140

CSE 319 Image Analysis and Graphics 3 Credits

State-of-the-art techniques for fundamental image analysis tasks: feature extraction, segmentation, registration, tracking, recognition, search (indexing and retrieval). Related computer graphics techniques: modeling (geometry, physically-based, statistical), simulation (data-driven, interactive), animation, 3D image visualization, and rendering. Credit will not be given for both CSE 319 and CSE 419.
Prerequisites: CSE 313

CSE 320 (BIOE 320) Biomedical Image Computing and Modeling 3 Credits

Biomedical image modalities, image computing techniques, and imaging informatics systems. Understanding, using, and developing algorithms and software to analyze biomedical image data and extract useful quantitative information: Biomedical image modalities and formats; image processing and analysis; geometric and statistical modeling; image informatics systems in biomedicine. Credit will not be given for both CSE 320 and CSE 420.
Prerequisites: (MATH 205 or MATH 043) and CSE 017
Attribute/Distribution: ND

CSE 325 Natural Language Processing 3 Credits

Overview of modern natural language processing techniques: text normalization, language model, part-of-speech tagging, hidden Markov model, syntactic and dependency parsing, semantics, word sense, reference resolution, dialog agent, machine translation. Design, implementation and evaluation of classic NLP algorithms. Credit will not be given for both CSE 325 and CSE 425.
Prerequisites: (MATH 231 or ECO 045) and CSE 017
Can be taken Concurrently: MATH 231, ECO 045, CSE 017

CSE 326 Fundamentals of Machine Learning 3 Credits

Bayesian decision theory and the design of parametric and nonparametric classification and regression: linear, quadratic, nearest-neighbors, neural nets. Boosting, bagging. Credit will not be given for both CSE 326 and CSE 426.
Prerequisites: CSE 017 and (MATH 205 or MATH 043) and (MATH 231 or ISE 121 or ECO 045)

CSE 327 (COGS 327) Artificial Intelligence Theory and Practice 3 Credits

Detailed analysis of a broad range of artificial intelligence (AI) algorithms and systems. Problem solving, knowledge representation, reasoning, planning, uncertainty and machine learning. Applications of AI to areas such as natural language processing, vision, and robotics. Credit will not be given for both CSE/COGS 127 and CSE/COGS 327.
Prerequisites: CSE 017 and CSE 140

CSE 331 User Interface Systems and Techniques 3 Credits

Principles and practice of creating effective human-computer interfaces. Design and user evaluation of user interfaces; design and use of interface building tools. Programming projects using a variety of interface building tools to construct and evaluate interfaces.
Prerequisites: CSE 017

CSE 335 Topics on Intelligent Decision Support Systems 3 Credits

Intelligent decision support systems (IDSSs). AI techniques that are used to build IDSSs: case-based reasoning, decision trees and knowledge representation. Applications of these techniques: help-desk systems, e-commerce, and knowledge management. Credit will not be given for both CSE 335 and CSE 435.
Prerequisites: CSE 327 or CSE 109

CSE 336 (ECE 336) Embedded Systems 3 Credits

Use of small computers embedded as part of other machines. Limited-resource microcontrollers and state machines from high description language. Embedded hardware: RAM, ROM, flash, timers, UARTs, PWM, A/D, multiplexing, debouncing. Development and debugging tools running on host computers. Real-Time Operating System (RTOS) semaphores, mailboxes, queues. Task priorities and rate monotonic scheduling. Software architectures for embedded systems.
Prerequisites: CSE 017

CSE 337 Reinforcement Learning 3 Credits

Algorithms for automated learning from interactions with the environment to optimize long-term performance. Markov decision processes, dynamic programming, temporal-difference learning, Monte Carlo reinforcement learning methods. Credit will not be given for both CSE 337 and CSE 437.
Prerequisites: (MATH 231, ECO 045) and CSE 109

CSE 340 (MATH 340) Design and Analysis of Algorithms 3 Credits

Algorithms for searching, sorting, manipulating graphs and trees, finding shortest paths and minimum spanning trees, scheduling tasks, etc.: proofs of their correctness and analysis of their asymptotic runtime and memory demands. Designing algorithms: recursion, divide-and-conquer, greediness, dynamic programming. Limits on algorithm efficiency using elementary NP-completeness theory.
Prerequisites: (MATH 021 or MATH 031 or MATH 076) and CSE 140 and CSE 017

CSE 341 Database Systems, Algorithms, and Applications 3 Credits

Design of large databases; normalization; query languages (including SQL); Transaction-processing protocols; Query optimization; performance tuning; distributed systems. Not available to students who have credit for CSE 241.
Prerequisites: CSE 017 and CSE 140

CSE 342 Fundamentals of Internetworking 3 Credits

Architecture and protocols of computer networks. Protocol layers; network topology; data-communication principles, including circuit switching, packet switching and error control techniques; sliding window protocols, protocol analysis and verification; routing and flow control; local and wide area networks; network interconnection; client-server interaction; emerging networking trends and technologies; topics in security and privacy.
Prerequisites: CSE 109

CSE 343 Network Security 3 Credits

Overview of network security threats and vulnerabilities. Techniques and tools for detecting, responding to and recovering from security incidents. Fundamentals of cryptography. Hands-on experience with programming techniques for security protocols. Credit will not be given for both CSE 343 and CSE 443.
Prerequisites: CSE 202 or CSE 271 or CSE 342

CSE 345 WWW Search Engines 3 Credits

Study of algorithms, architectures, and implementations of WWW search engines; Information retrieval (IR) models; performance evaluation; properties of hypertext crawling, indexing, searching and ranking; link analysis; parallel and distributed IR; user interfaces. Credit will not be given for both CSE 345 and CSE 445.
Prerequisites: CSE 109

CSE 347 Data Mining 3 Credits

Overview of modern data mining techniques: data cleaning; attribute and subset selection; model construction, evaluation and application. Fundamental mathematics and algorithms for decision trees, covering algorithms, association mining, statistical modeling, linear models, neural networks, instance-based learning and clustering covered. Practical design, implementation, application, and evaluation of data mining techniques in class projects. Credit will not be given for both CSE 347 and CSE 447.
Prerequisites: CSE 017 and (CSE 160 or CSE 326) and (MATH 231 or ECO 045 or ISE 121)

CSE 348 AI Game Programming 3 Credits

Contemporary computer games: techniques for implementing the program controlling the computer component; using Artificial Intelligence in contemporary computer games to enhance the gaming experience: pathfinding and navigation systems; group movement and tactics; adaptive games, game genres, machine scripting language for game designers, and player modeling. Credit will not be given for both CSE 348 and CSE 448.
Prerequisites: CSE 327 or CSE 109

CSE 349 Big Data Analytics 3 Credits

Provides working knowledge of large-scale data analysis using open source frameworks such as Apache Spark and Waikato Environment for Knowledge Analysis (Weka). Includes patterns employed in big data analytics, including classification, collaborative filtering, recommender systems, natural language processing, simulation, deep learning, and anomaly detection. Project-oriented software course; students should have substantial programming experience in one or more high-level languages. Past experience in data mining and/or machine learning expected. Credit will not be given for both 349 and 449.
Prerequisites: CSE 109 and (CSE 326 or CSE 347)

CSE 350 Special Topics 3 Credits

Selected topics in the field of computer science not included in other courses.
Repeat Status: Course may be repeated.
Prerequisites: MATH 205

CSE 360 Introduction to Mobile Robotics 3 Credits

Algorithms employed in mobile robotics for navigation, sensing, and estimation. Common sensor systems, motion planning, robust estimation, bayesian estimation techniques, Kalman and Particle filters, localization and mapping. Credit will not be given for both CSE 360 and CSE 460.
Prerequisites: MATH 205

CSE 367 Blockchain Projects 0,3 Credits

Independent or small-group unique projects related to blockchain systems and/or applications. While pursuing their own project, students serve as consultants to the other teams via a once-weekly class meeting in which each team presents updates on status, progress, and open problems, and one student gives a longer prepared presentation on current research or development results in the blockchain field. Each project team has its own separate second weekly meeting with the instructor for a more in-depth project review and discussion.
Repeat Status: Course may be repeated.
Prerequisites: CSE 242

CSE 371 Principles of Mobile Computing 3 Credits

Fundamental concepts and technology underlying mobile computing. Current research in these areas. Examples drawn from a variety of application domains such as health monitoring, energy management, commerce, and travel. Issues of system efficiency will be studied, including efficient handling of large data such as images and effective use of cloud storage. Recent research papers will be discussed. Credit will not be given for both CSE371 and CSE471.
Prerequisites: (CSE 109 and (CSE 202 or ECE 201), )

CSE 375 Principles of Practice of Parallel Computing 3 Credits

Parallel computer architectures, parallel languages, parallelizing compilers and operating systems. Design, implementation, and analysis of parallel algorithms for scientific and data-intensive computing. Credit is not given for both CSE 375 and CSE 475.
Prerequisites: (ECE 201 or CSE 201) or CSE 303 or CSE 202
Can be taken Concurrently: ECE 201, CSE 201, CSE 303, CSE 202

CSE 376 Distributed Systems 3 Credits

Exploration of theoretical and practical aspects of topics in distributed systems through a combination of readings, programming assignments, and projects. The main focal point is large distributed systems, in particular protocols to synchronize the activities of machines when operating over shared data. Techniques to ensure fault-tolerance and service-availability will also be discussed. Using distributed systems as a foundation, students gain skills in the design of complex, multilayered systems. Credit will not be given for both CSE 376 and CSE 476.
Prerequisites: CSE 303 and CSE 340 and (CSE 241 or CSE 242 or CSE 341 or CSE 375)

CSE 389 Honors Project 1-8 Credits

CSE 392 Independent Study 1-3 Credits

An intensive study, with report, of a topic in computer science which is not treated in other courses. Consent of instructor required.
Repeat Status: Course may be repeated.

CSE 401 (ECE 401) Advanced Computer Architecture 3 Credits

Design, analysis and performance of computer architectures; high-speed memory systems; cache design and analysis; modeling cache performance; principle of pipeline processing, performance of pipelined computers; scheduling and control of a pipeline; classification of parallel architectures; systolic and data flow architectures; multiprocessor performance; multiprocessor interconnections and cache coherence.

CSE 403 Advanced Operating Systems 3 Credits

Principles of operating systems with emphasis on hardware and software requirements and design methodologies for multi-programming systems. Global topics include the related areas of process management, resource management, and file systems.
Prerequisites: CSE 303

CSE 404 (ECE 404) Computer Networks 3 Credits

Study of architecture and protocols of computer networks. The ISO model; network topology; data-communication principles, including circuit switching, packet switching and error control techniques; sliding window protocols, protocol analysis and verification; routing and flow control; local area networks; network interconnection; topics in security and privacy.

CSE 405 Advanced Programming Languages 3 Credits

Basic ideas behind modern programming language design, with a focus on functional languages: type systems, modularity, operational semantics, and others. Students need to have some mathematical maturity, including familiarity with proof techniques such as induction.

CSE 406 Research Methods 3 Credits

Technical writing, reading the literature critically, analyzing and presenting data, conducting research, making effective presentations, and understanding social and ethical responsibilities. Topics drawn from probability and statistics, use of scripting languages, and conducting large-scale experiments. Must have first-year status in either the CS or CompE Ph. D. program.

CSE 407 (BIOE 407) Structural Bioinformatics 3 Credits

Computational techniques and principles of structural biology used to examine molecular structure, function, and evolution. Topics include: protein structure alignment and prediction; molecular surface analysis; statistical modeling; QSAR; computational drug design; influences on binding specificity; protein-ligand, -protein, and –DNA interactions; molecular simulation, electrostatics. This course, a version of 307 for graduate students, requires advanced assignments and a collaborative project. Credit will not be given for both CSE 307 and 407. Consent of instructor required.

CSE 408 (BIOE 408) Bioinformatics: Issues and Algorithms 3 Credits

Computational problems and their associated algorithms arising from the creation, analysis, and management of bioinformatics data. Genetic sequence comparison and alignment, physical mapping, genome sequencing and assembly, clustering of DNA microarray results in gene expression studies, computation of genomic rearrangements and evolutionary trees. This course, a version of 308 for graduate students requires advanced assignments. Credit will not be given for both BIOE 308 (CSE 308) and BIOE 408 (CSE 408). No prior background in biology is assumed.
Prerequisites: CSE 017 or CSE 018

CSE 409 Theory of Computation 3 Credits

Finite automata. Pushdown automata. Relationship to definition and parsing of formal grammars. Credits will not be given for both CSE318 and CSE409.
Prerequisites: CSE 318 or CSC 318

CSE 411 Advanced Programming Techniques 3 Credits

Deeper study of programming and software engineering techniques. The majority of assignments involve programming in contemporary programming languages. Topics include memory management, GUI design, testing, refactoring, and writing secure code.

CSE 418 Theory of Computation 3 Credits

Finite automata. Pushdown automata. Relationship to definition and parsing of formal grammars. Credit may be given for only one of the following: CSE318 and CSE409 and CSE418.

CSE 419 Image Analysis and Graphics 3 Credits

State-of-the-art techniques for fundamental image analysis tasks; feature extraction, segmentation, registration, tracking, recognition, search (indexing and retrieval). Related computer graphics techniques: modeling (geometry, physically-based, statistical), simulation (data-driven, interactive), animation, 3D image visualization, and rendering. This course, a graduate version of CSE 319, requires additional advanced assignments. Credit will not be given for both CSE 319 and CSE 419.

CSE 420 (BIOE 420) Biomedical Image Computing and Modeling 3 Credits

Biomedical image modalities, image computing techniques, and imaging informatics systems. Understanding, using, and developing algorithms and software to analyze biomedical image data and extract useful quantitative information: Biomedical image modalities and formats; image processing and analysis; geometric and statistical modeling; image informatics systems in biomedicine. This course, a graduate version of BIOE 320, requires additional advanced assignments. Credit will not be given for both BIOE 320 and BIOE 420.
Prerequisites: MATH 205 and CSE 109
Attribute/Distribution: ND

CSE 424 Advanced Communication Networks 3 Credits

Current and emerging research topics in communication networks: network protocols, network measurement, internet routing, network security, adhoc and sensor networks, disruption tolerant networks. Lecture, readings, and discussion, plus a project.
Prerequisites: CSE 342 or CSE 303 or CSE 404

CSE 425 Natural Language Processing 3 Credits

Overview of modern natural language processing techniques: text normal- ization, language model, part-of-speech tagging, hidden Markov model, syntatic and dependency parsing, semantics, word sense, reference resolution, dialog agent, machine translation. Three projects to design, implement and evaluate classic NLP algorithms. Credit will not be given for both CSE 325 and CSE 425.
Prerequisites: (MATH 231 or ECO 045) and CSE 017

CSE 426 Fundamentals of Machine Learning 3 Credits

Bayesian decision theory and the design of parametric and nonparametric classification and regression: linear, quadratic, nearest-neighbors, neural nets. Boosting, bagging. This course, a version of CSE 326 for graduate students requires advanced assignments. Credit will not be given for both CSE 326 and CSE 426.

CSE 428 Semantic Web Topics 3 Credits

Theory, architecture and applications of the Semantic Web. Issues in designing distributed knowledge representation languages, ontology development, knowledge acquisition, scalable reasoning, integrating heterogeneous data sources, and web-based agents.

CSE 431 Intelligent Agents 3 Credits

Principles of rational autonomous software systems. Agent theory; agent architectures, including logic-based, utility-based, practical reasoning, and reactive; multi-agent systems; communication languages; coordination methods including negotiation and distributed problem solving; applications.

CSE 435 Topics on Intelligent Decision Support Systems 3 Credits

AI techniques used to build IDSSs: case-based reasoning, decision trees and knowledge representation. Applications: helpdesk systems, e-commerce, and knowledge management. This course, a version of CSE 335 for graduate students, requires research projects and advanced assignments. Credit will not be given for both CSE 335 and CSE 435.

CSE 437 Reinforcement Learning and Markov Decision Precesses 3 Credits

Formal model based on Markov decision processes for automated learning from interactions with stochastic, incompletely known environments. Markov decision processes, dynamic programming, temporal-difference learning, Monte Carlo reinforcement learning methods. Credit will not be given for both CSE 337 and CSE 437. Must have graduate standing in Computer Science or have consent of instructor.

CSE 440 Advanced Algorithms 3 Credits

Average-case runtime analysis of algorithms. Randomized algorithms and probabilistic analysis of their performance. Analysis of data structures including hash tables, augmented data structures with order statistics. Amortized analysis. Elementary computational geometry. Limits on algorithm space efficiency using PSPACE-completeness theory. Credit will not be given for both CSE 440 and CSE 441.
Prerequisites: CSE 340 or MATH 340

CSE 442 Advanced Blockchain Systems and Theory 3 Credits

Formal foundations of blockchain systems: cryptography, consensus, zero-knowledge proofs, transaction processing both on-chain and cross-chain, validation, and governance. Algorithms and data structures for blockchain systems. Programming paradigms for smart contracts. Current research in blockchain drawing from the cryptography, database, operating system, and parallel computing research communities.
Prerequisites: CSE 241 or CSE 341 or CSE 303 or CSE 403 or CSE 375 or CSE 475

CSE 443 Network Security 3 Credits

Overview of network security threats and vulnerabilities. Techniques and tools for detecting, responding to and recovering from security incidents. Fundamentals of cryptography. Hands-on experience with programming techniques for security protocols. This course, a version of CSE 343 for graduate students, requires research projects and advanced assignments. Credit will not be given for both CSE 343 and CSE 443.
Prerequisites: (CSE 404 or ECE 404) or CSE 271 or CSE 202 or CSE 342

CSE 445 WWW Search Engines 3 Credits

Study of algorithms, architectures, and implementations of WWW search engines. Information retrieval (IR) models; performance evaluation; properties of hypertext crawling, indexing, searching and ranking; link analysis; parallel and distributed IR; user interfaces. This course, a version of CSE 345 for graduate students, requires research projects and advanced assignments. Credit will not be given for both CSE 345 and CSE 445.

CSE 447 Data Mining 3 Credits

Modern data mining techniques: data cleaning; attribute and subset selection; model construction, evaluation and application. Algorithms for decision trees, covering algorithms, association rule mining, statistical modeling, model and regression trees, neural networks, instance-based learning and clustering covered. This course, a version of CSE 347 for graduate students, requires research projects and advanced assignments, and expects students to have a background in probability, statistics, and programming. Credit will not be given for both CSE 347 and CSE 447.
Prerequisites: CSE 326

CSE 449 Big Data Analytics 3 Credits

Provides working knowledge of large-scale data analysis using open source frameworks such as Apache Spark and Waikato Environment for Knowledge Analysis (Weka). Includes patterns employed in big data analytics, including classification, collaborative filtering, recommender systems, natural language processing, simulation, deep learning, and anomaly detection. Project-oriented software course; students should have substantial programming experience in one or more high-level languages. Past experience in data mining and/or machine learning expected. Credit will not be given for both 349 and 449.
Prerequisites: CSE 109 and (CSE 326 or CSE 347)

CSE 450 Special Topics 3 Credits

Selected topics in computer science not included in other courses.
Repeat Status: Course may be repeated.

CSE 460 Mobile Robotics 3 Credits

Algorithms employed in mobile robotics for navigation, sensing, and estimation. Common sensor systems, motion planning, robust estimation, Bayesian estimation techniques, Kalman and particle filters, localization and mapping. This course, a version of CSE 360 for graduate students will require an independent project to be presented in class. Credit will not be given for both CSE 360 and CSE 460.

CSE 467 Blockchain Projects 0,3 Credits

Independent or small-group graduate-level unique projects related to blockchain-systems and/or applications. While pursuing their own project, students serve as consultants to the other teams via a once-weekly class meeting in which each team presents updates on status, progress, and open problems, and one student gives a longer prepared presentation on current research or development results in the blockchain field. Each project team has its own separate second weekly meeting with the instructor for a more in-depth project review and discussion.
Repeat Status: Course may be repeated.

CSE 471 Principles of Mobile Computing 3 Credits

Course topics include fundamental concepts and technology underlying mobile computing and current research in these areas. Examples drawn from a variety of application domains such as health monitoring, energy management, commerce, and travel. Issues of system efficiency will be studied, including efficient handling of large data such as images and effective use of cloud storage. Recent research papers will be discussed. The graduate version of CSE 371 requires additional effort. Credit will not be given for both CSE371 and CSE471.
Prerequisites: CSE 109 and CSE 202 or CSE 303

CSE 475 Principles and Practice of Parallel Computing 3 Credits

Parallel computer architectures, parallel languages, parallelizing compilers and operating systems. Design, implementation, and analysis of parallel algorithms for scientific and data-intensive computing. This is a graduate version of CSE 375. As such, it will require additional assignments. Credit is not given for both CSE 375 and CSE 475.

CSE 476 Distributed Systems 3 Credits

Exploration of theoretical and practical aspects of topics in distributed systems through a combination of readings, programming assignments, and projects. The main focal point is large distributed systems, in particular protocols to synchronize the activities of machines when operating over shared data. Techniques to ensure fault-tolerance and service-availability will also be discussed. Using distributed systems as a foundation, students gain skills in the design of complex, multilayered systems. Credit will not be given for both CSE 376 and CSE 476.
Prerequisites: (CSE 303 or CSE 403) and (CSE 340 or CSE 440) and (CSE 241 or CSE 242 or CSE 341 or CSE 375 or CSE 404 or ECE 404 or CSE 475)

CSE 490 Thesis 1-6 Credits

Thesis.
Repeat Status: Course may be repeated.

CSE 491 Research Seminar 1-3 Credits

Regular meetings focused on specific topics related to the research interests of department faculty. Current research will be discussed. Students may be required to present and review relevant publications. Consent of instructor required.
Repeat Status: Course may be repeated.

CSE 492 Independent Study 1-3 Credits

An intensive study, with report of a topic in computer science that is not treated in other courses. Consent of instructor required.
Repeat Status: Course may be repeated.

CSE 499 Dissertation 1-15 Credits

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